Lunaran.com Matthew Breit Level Designer | Texture Artist
DoW - Capricus
Sep 18, 2006
Eager to unwind for a weekend on a third map, I pondered a new theme, paying particular consideration to the role water would play in the map. I canned the idea of a flooded city, since I'd be wanting to do tons of new models for it, and didn't have the software. I decided on the tropics instead, but I needed some kind of flair to set it off, like the fortress in Coriolis or the ice floes in Tarsis. And I thought, "why not a Titan?"